Microsoft is preparing to launch its Xbox Adaptive Controller, which helps people with limited mobility play games, for its launch in September. And today the company is revealing how it designed the packaging for that controller so that it can be as accessible as possible for people with disabilities.
The packaging makes it easier to open the box, and it is important because the product is directed at people who have a hard time holding normal objects such as traditional game controllers. Microsoft’s designers paid a lot of attention to the needs of such people, and the Microsoft design team plans to roll the same methodology across all of its packages for the sake of accessibility, said Kevin Marshall, creative director of design, global packaging, and content at Microsoft, in a press briefing.
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