Assassin’s Creed took a year off in 2016 for the first time after having at least one new blockbuster-sized release per year since 2009. But despite some strong sales for 2017’s Assassin’s Creed: Origins, Ubisoft is saying that it plans to make fewer games in the future.
Instead of a bunch of annualized franchises, Ubisoft is embracing live-services. It is generating steady, ongoing revenues from hits like 2015’s Rainbow Six: Siege, and it wants to bring that type of continual support to all of its games.
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