Unity Technologies and Valve team up to make VR development easier

Two video game titans are getting together today in support of virtual reality.

Valve and Unity Technologies are announcing today that the Unity Platform will have native support for SteamVR, which is Valve’s tech behind the HTC Vive virtual reality headset. This means that it will be easier for game developers to use the Unity game engine to create VR games for the HTC Vive and any other systems that use SteamVR. Valve created the SteamVR platform as an open system that counters the closed system (as perceived by Valve) of the Oculus Rift, a VR headset that Facebook’s Oculus VR division launches on March 28. The HTC Vive is scheduled for a launch sometime in April. The alliance is a big deal, as Unity has more than 4.5 million registered users for its Unity game engine.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.