Hearthstone designers discuss Standard, Wild’s relevancy, and putting off new classes

Hearthstone: Heroes of Warcraft is preparing for its biggest changes ever.

Last week, Blizzard Entertainment announced that its splitting the traditional 1-on-1 competition mode of the digital card games into two different formats: Standard and Wild. Hearthstone makes $20 million every month, according to research firm SuperData, and it is the market leader in the $1.2 billion card game industry. Joost van Dreunen, analyst at market research firm SuperData Research, has told GamesBeat that Hearthstone has made $500 million since its launch in 2014, making up almost half of the card-game market. It’s also the fourth most popular esport, behind League of Legends, Dota 2, and Counter-Strike: Global Offensive.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.