The importance of a robust QA process and in-game analytics: rush either and you’ll be sorry

This sponsored post is produced in association with XIM Wireless.

“A delayed game is eventually good, but a rushed game is forever bad.” That quote belonged to legendary game designer Shigeru Miyamoto, creator of Super Mario Bros., The Legend of Zelda, and other popular Nintendo games. Unfortunately, today’s game developers have forgotten this sage advice and are paying the price.

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