Trion Worlds spent years building its platform for massively multiplayer online (MMO) games. It built a modern and innovative infrastructure capable of handling dynamic events, such as appearance of gigantic enemy that all players could attack at once.
But the company went through its own financial struggles, and then emerged with a new strategy and a new chief executive. Scott Hartsman, the executive producer of Trion’s first online game, Rift, left the company briefly and then returned in 2013 to take over as CEO. His internal teams are still working on titles such as Rift, Defiance, and Trove.
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