Xbox rolls out Gaming for Everyone inclusion framework

Xbox announced today at the Game Developer’s Conference (GDC) that it’s launching a new set of resources for game developers called the Gaming for Everyone Product Inclusion Framework. These resources are intended to help developers make their games more intentionally inclusive and reach more gamers.

According to Katy Jo Wright, Xbox’s head of Gaming for Everyone, Xbox has been using this framework internally since 2019. It focuses on four things, which Wright says are called “Inclusive Growth Doorways:” Approachability, representation, globalization and accessibility. Now Xbox plans to offer these tools to all developers who wish to use them.

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Rachel Kaser

Rachel Kaser is a gaming and technology writer for from Dallas, Texas. She's been in the games industry since 2013, writing for various publications, and currently covers news for GamesBeat. Her favorite game is Bayonetta.