Mobile game revenue grew 53% to $11.9 billion in Q1 2017

Worldwide mobile game revenue from iOS and Google Play stores grew 53 percent to $11.9 billion, according to a report today from measurement firm Sensor Tower Store Intelligence. But Google Play revenues are growing at a much faster rate than Apple’s, at 83 percent versus 35 percent.

Apple app store revenue grew 35 percent to $6.6 billion from $4.9 billion in the first quarter, compared to the same period a year earlier. Google Play revenue grew 83 percent in Q1 to $5.3 billion from $2.9 billion a year earlier, according to Ruika Lin, mobile insights analyst at Sensor Tower.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.