The World Economic Forum is reviewing diversity in media.

World Economic Forum’s benchmark measures how media reflects diversity and inclusion; gaming lags

The World Economic Forum’s Power of Media Initiative has developed a first-of-its-kind Audience Representation Index, providing a benchmark for how well consumers see themselves represented in film and TV, gaming, news and magazines, and sport — and whether those industries are contributing to community and society.

The forum hopes it will result in better diversity, equity, and inclusion benchmarks and changes for companies and industries around the globe. And perhaps it comes as no surprise that the gaming industry is lagging behind.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.