‘Women in game development book’ shows how to break into the industry

Games have been perceived as a guy thing back to the beginning of the industry. But that’s never been true, and a new book helps dispel that myth.

Women in Game Development: Breaking the Glass Level Cap is about how women have played pioneering roles in the male-dominated field of game development. Edited by Jennifer Brandes Hepler and published by CRC Press, the paperback is a compilation of essays about women who have played important roles in the industry.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.