With Boom Beach, Supercell guns for a third smash hit — and it’s already at No. 2

Supercell, maker of the insanely popular Clash of Clans and Hay Day, is aiming for a third gargantuan mobile-gaming hit with Boom Beach. The free-to-play title has been out for less than a month, and it has climbed to No. 2 on the iOS free-apps rankings.

The game should be a good test of whether Helsinki, Finland-based Supercell, which had $892 million in revenue last year from just two games, will become a hit factory amid a sea of one-hit wonders. Clash of Clans was so huge that SoftBank invested $1.53 billion in Supercell last year at a $3 billion valuation.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.