Call of Duty, StarCraft, and now Candy Crush Saga. Activision Blizzard’s $5.9 billion purchase of King Digital Entertainment means that it will have a huge spread of game intellectual properties and one of the broadest audiences for gamers in the world.
Combined, Activision Blizzard and King will have access to more than 500 million monthly active users in 196 countries and will be second only to China’s Tencent in estimated 2015 revenue. This is why Riccardo Zacconi, chief executive of King, decided to sell his company. We caught up with Zacconi for an interview on Tuesday to talk about the merger and what it means for the competitive landscape of gaming.
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