Project Prismatic from Stratton Studios is a Unity title.

What Unity’s Q2 results tell us about the gaming economy and the state of AI for game devs | Unity CEO interview

Unity reported its results for the second quarter yesterday, with strong execution in Q2 but softer guidance for Q3. That rattled investors and led to a 5% drop in the company’s stock price.

We talked with Matthew Bromberg, CEO of Unity, in an interview about the results and his views of game development, the state of gaming sales and the use of AI in game development.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.