Western developers publishing mobile games in China may wind up with revenue shares that could be as low as 20 percent — or even 10 percent.
That’s the grim reality of taking your game to the world’s biggest mobile gaming market, based on panel discussions at the Casual Connect game conference in San Francisco. By comparison, they could have a 70 percent share by publishing in the West. But China’s upside could be big, because the market opportunity is astounding, with more than half a billion smartphones in the market.
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