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Here’s one of the reasons why the upcoming real-time strategy (RTS) game Ashes of the Singularity requires a PC with a quad-core processor: It can render up to 25,000 units on one battlefield.
Ashes of the Singularity comes out March 31 for the PC from Oxide Games, a Stardock studio. It’s a sci-fi title that CEO Brad Wardell says features the best A.I. of any RTS ever made.
During the demo, he talked about what was happening onscreen. The single graphics card in the gaming rig didn’t have any problems handling all of the chaos, the moving units, the weapons, and the explosions. The bigger issue, he said, was keeping enough units intact to have so many up at once.
“There is so much destruction,” Wardell said.