Sony InZone has teamed up with Valorant's esports.

Valorant esports snags Sony’s InZone gaming brand as partner

Sony’s InZone has signed on as the main partner of VCT EMEA, the esports tournament for Riot Games’ Valorant.

Sony’s gaming gear brand will continue to support Valorant Esports with this multiyear agreement. It will be the official gaming display partner for VCT EMEA for the next two years.

The gaming gear brand has previously supported the VCT as the Official Headset Partner and currently sponsors two Valorant teams: Fnatic (EMEA) and Zeta Division (APAC). Now, InZone will partner with VCT EMEA as part of a multiyear deal, which will last until the end of the 2026 season.

The deal will see InZone equip the coach rooms, practice areas, and co-stream rooms with top-of-the-
range InZone M10S OLED monitors, giving players, teams and broadcast partners the opportunity to
use and test the equipment. In addition, fans attending the Riot Games Arena in Berlin will also get the
chance to try out the monitors at the 1v1 station in the fan zone during VCT EMEA show days.

The InZone M10S monitor was designed in collaboration with Fnatic’s Valorant team, and fans that give it a try in the fan zone should check out its image quality and smooth gameplay, thanks to its 0.03ms response time on 480 Hz OLED panel. The monitor also features a unique picture mode optimized for Valorant, which was created through the collaboration with Fnatic.

“InZone has become a major player in the pro-gaming performance scene, so we’re delighted to bring them on board as a partner of VCT EMEA for the next two years,” said Daniel Ringland, head of Valorant Esports EMEA, in a statement. “Their continued support of our esports scene and commitment to serving the evolving needs of the gaming community through cutting-edge technology makes this a truly exciting collaboration.”

Fans can try InZone monitors at the Riot Games Arena in Berlin.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.