USC Demo Day, Dec. 2014

USC’s game students’ 2015 projects include demonic puberty, Bob Ross-like VR, and more

The most exciting part about being in a room full of students and their video game projects is that any one of them might turn out to be the next big developer.

I went to the University of Southern California’s Fall 2014 Demo Day, a showcase for student development teams to talk about their work-in-progress games. These juniors and seniors are from USC Games’ Advanced Game class. Once a committee approves their pitches for the course, they only have one school year to assemble a team (including fellow students from USC, alumni, and other schools) and develop a polished game in time for their final presentations in the spring.

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