Unity’s David Helgason on why next-gen consoles are embracing indies (interview)

Unity CEO David Helgason

Last week at the Game Developers Conference, Unity Technologies scored a trifecta, with deals announced that will deliver the company’s cross-platform game development engine to and optimized for the Sony PlayStation 4, Qualcomm’s Snapdragon mobile platform, and Facebook. That shows how the company has become as a kind of ambassador, linking those major platform owners with the 1.5 million game developers who are using the company’s Unity 3D game engine.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.