Unity, the maker of the Unity game engine, announced the general availability of Android XR support in Unity 6 — making it easy for developers to reach new audiences and platforms with their games and apps.
Unity said it will power launch titles for Samsung’s Project Moohan, the code name for Samsung’s version of an upcoming Android XR headset.
“By collaborating closely with Google, we integrated Android XR tools into Unity 6 early and verified them with developers in real production environments ahead of the launch,” said Alex Blum, COO at Unity, in a statement. “We’re not just optimizing for one headset — we’re building for an open, scalable Android XR ecosystem where developers can reach new markets with less lift and more confidence.”
“Unity’s support of Android XR made it really easy for us to get started,” said Andrew Eiche, CEO of Owlchemy Labs. “We were able to bring some of our biggest games to Android XR in about a week, which helped us reach more players without a ton of extra work. That time savings also let us build something completely new with Inside [JOB].”

Unity’s day-one Android XR support opens the door for teams across gaming, education,
entertainment, and enterprise industries to quickly build new games and apps or quickly port existing Unity ones to the Android XR ecosystem. Several launch-day experiences built with Unity are now available for Project Moohan, including:

● Google Maps XR (by Google): This new version of Google Maps brings the Immersive View feature to Android XR, allowing users to explore locations in detailed 3D environments.
● NFL Pro Era (by StatusPRO): The first licensed NFL and NFLPA-licensed virtual reality
simulation game is now available on Android XR, alongside existing versions for Meta
Quest, PlayStation VR, and Windows.
● Inside [JOB] (by Owlchemy Labs): This new mixed-reality experience introduces users to
Android XR interactions. Owlchemy also used Unity to bring its popular titles Vacation
Simulator, Job Simulator, and Dimensional Doubleshift to Android XR.
Unity’s Android XR support is available in Unity 6 and later versions, and is currently open to all developers.