The PlayStation 4 has a commanding lead in the console market, and that happened with a sparse release cadence from Sony’s first-party studios. But one of the company’s most recent blockbusters is evidence of how important, and lucrative, Sony-made games can be.
Uncharted 4: A Thief’s End debuted May 10, which was in the heart of Sony’s fiscal Q1 2016, and it was a key contributor to the PlayStation division’s $427 million in operating income. Those profits were up a massive 126.3 percent year-over-year. So while hardware revenues were down for Sony, gamers went nuts for its software. That led to the company reporting some record sales in the $99.6 billion global gaming market.
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