Ubisoft Scalar will enable bigger game worlds.

Ubisoft Scalar is a cloud-based game production tool for massive worlds

French video game publisher Ubisoft unveiled its cloud-based technology Ubisoft Scalar as part of its preview for the Game Developers Conference.

The technology will use the cloud to enable better game production to widen the types of games that can be created for huge experiences or new types of games, Ubisoft said in a panel ahead of GDC 2022 next week. Natively
cross-platform and scalable, it allows them to gather by the millions in a singular, shared virtual environment for new types of games and massively social experiences.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.