Making realistic human characters for games isn’t easy. Helsinki-based Tribe Studios has spent the last four years figuring out how to do it with a game engine dubbed Dramagame. In the past couple of weeks, Tribe has released its first title, Velvet Sundown, which is based on the Dramagame technology.
A screenshot from Velvet Sundown.
The free-to-play release is a social multiplayer role-playing game that can be tailored to its audience’s tastes, however wacky or lewd they might be. Velvet Sundown takes a bunch of characters and puts them on a luxury yacht cruising the waters of the fictitious Caribbean state of Balbonia.
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Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.