I have yet to master the art of making my trivial thoughts sound interesting on Twitter (I have a draft folder full of tweets that I deemed too dumb for public consumption). That’s why I have the utmost respect for the independent developers who participated in GamesBeat’s “Pitch us in one Tweet” feature.
A few weeks ago, we asked developers to pitch us their game via Twitter (limiting their responses to 140 characters or less), and the entries ranged from being cool and creative to “WTF is this?” After a lengthy debate process that involved blood sacrifices to our game journalism cabal, we managed to narrow down the list to just 10 games.
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