The state of the art on video game design — the best comments from the Dice Summit so far

LAS VEGAS — The luminaries of the video game industry are gathered at the Dice Summit, the video game conference in Vegas this week. This morning, we heard a bunch of talks from some of them, and we’ve summarized the best moments so far below.

Hilmar Veigar Petursson, chief executive of CCP Games, opened the conference talking about how his company wants to make virtual life more meaningful than real life. The maker of the massively multiplayer online game Eve Online, a sci-fi universe which has its own virtual economy, believes it can do so through emergence, or the rise of player-controlled game inventions that change the game experience for everyone else.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.