Doom 64.

The RetroBeat: Doom 64 proves old shooters are still great

As happens more and more often these days, I felt myself burned out from in-game dialogue, text, and other passive storytelling devices. Don’t get me wrong: I like a good narrative in my games. But sometimes, it can feel like I’m spending more time reading and watching cutscenes than actually playing.

When this happens, I usually retreat to something indie or retro for awhile. This time, I was in the mood for some shooting. And when it comes to a game with a lot of shooting and little story, it’s easy to think of Doom.

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Mike Minotti

Mike Minotti has been with GamesBeat since 2012, starting as an intern. Based near Youngstown, Ohio, he now manages GamesBeat's editorial team. He's also a prolific podcaster, appearing on multiple shows covering the gaming industry.