As happens more and more often these days, I felt myself burned out from in-game dialogue, text, and other passive storytelling devices. Don’t get me wrong: I like a good narrative in my games. But sometimes, it can feel like I’m spending more time reading and watching cutscenes than actually playing.
When this happens, I usually retreat to something indie or retro for awhile. This time, I was in the mood for some shooting. And when it comes to a game with a lot of shooting and little story, it’s easy to think of Doom.
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