A rendition of bloody Ellie by Danielle Takahashi

The Last of Us Part II takes Game of the Year at The Game Awards

The Last of Us Part II swept many of the honors at The Game Awards tonight, including Game of the Year. It’s a fitting result for an ambitious game from the Naughty Dog studio, where hundreds of developers labored to make the sequel to 2013’s The Last of Us.

The Game Awards, organized by Geoff Keighley, have become the biggest night for gaming of the year, with last year’s audience hitting 50 million viewers. That’s more than enough to overshadow the Academy Awards, and it brings to mind game developer Josef Fares’ words in 2017: “F*** the Oscars.” The award for Sony’s exclusive game on the PlayStation 4 is timely, as it will remind everyone that Sony has led the charge for story-based single-player games that take the art form to a new level. That’s an important feather in Sony’s cap as it launches the PlayStation 5 in competition against the Microsoft Xbox Series X/S.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.