The landscape of VR is complicated — with 234 companies valued at $13B

Virtual reality has drawn a huge amount of investment in the past few years, generating about $13 billion in value, according to a new analysis by VB Profiles.

VB Profiles found 234 companies in sectors including applications and content, VR content studio tools and platforms, reality capture tools, VR content distribution platforms, head-mounted displays, and user input hardware. VB Profiles will be showing off the VR landscape report at our GamesBeat 2015 event in San Francisco today. (VB Profiles is a partnership between Spoke Intelligence and VentureBeat.)

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.