The funniest character in Call of Duty: Infinite Warfare is … a robot

Who said robots don’t have a sensor of humor? One of the funniest characters in Call of Duty: Infinite Warfare is a fighting military robot called Ethan. In fact, he’s the only character who regularly cracks jokes in the science fiction tale.

Everyone else is dead serious about the war between Earth and the Settlement Defense Front. But Ethan breaks up the moments of terror and anger at the betrayal of the SDF’s surprise attack with his own jokes. During much of the game, Ethan serves as the companion for Reyes, the main character. He’s definitely funnier than Lieutenant Salter, who is a serious companion for Captain Reyes.

“That’s tough line, I’ll tell you. Doing a robot, a talking robot, that’s a tough line to walk,” said Dave Stoll, head of Infinity Ward, in an interview with GamesBeat. “It’s been done so many times in pop culture, in entertainment. We’ve created a robot, I think, that does his own kind of thing. He’s not like any of the others.”

Ethan’s real name is spelled ETH.3n, and it’s short for Enhanced Tactical Humanoid 3rd Revision. He’s capable of human-like emotions and responses.

“Dauntless valor, Ethan,” said one captain about the robot’s loyalty to Reyes, after Ethan saves Reyes’ life.

Ethan replies, “Boundless terror.” That suggests that the robot was scared about what would happen to him if his captain died.

On another occasion, the captain asks Ethan what the Navy’s solution to a tough fight is. Ethan replies, “Send in the marines.”

But Ethan proves to be a hell of a solider and a loyal comrade. And his relationship with Reyes becomes one of the most interesting parts of Infinite Warfare. While others treat Ethan like a tin can, Reyes treats him like a real person.

Call of Duty: Infinite Warfare debuts today on the Xbox One, PlayStation 4, and Windows PC. Here are a couple of video clips of Ethan.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.