Few development projects have stretched out as long as Doom. But after many years in the making — and one very serious reboot — Doom debuted on May 13.
Marty Stratton was involved in the project throughout its history, and he helped define the modern remake of the 1993 classic as executive producer. Few games have had as big an impact as Doom, which solidified the first-person shooter genre as one of the mainstays of what is now a $100 billion industry. Doom’s original creators have moved on and gone on to many other projects. But Stratton has dealt with the ups and downs of the property — as the company changed ownership and id Software was purchased by Bethesda owner ZeniMax Media — as well as the big reboot in 2013. His goal was to make the new game live up to the expectations of fans and all that they liked about the original game.
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