I’ve been spending a little too much time lately with Mad Max. Not the movie, Mad Max: Fury Road, but the video game from Warner Bros. I’ve wandered the desert with Max, driving my heavily armored car aimlessly because I don’t have anything better to do. I have no idea whether I’ll complete my main mission in life.
The game started out with a serious story. I had to penetrate the frightening Jaws, or steel gates, of Gastown, where vast riches and precious oil awaited. I had a mission. I was Max, on a quest. But I’ve lost track of it by doing a ton of tiny little missions that don’t seem to yield much except some cool new details for Max’s car, dubbed the Magnum Opus. Indeed, what starts out as a quest to escape Max’s past and survive the nightmarish wastelands has turned into a petty hunt for shiny scrap metal.
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