The ESL esports finals for Counter-Strike: Global Offensive in Katowice, Poland, in 2017.

The DeanBeat: The Leisure Economy — where we all get paid to play games

I’ve been bouncing this idea about the Leisure Economy, where we all get paid to play games, off everyone I meet these days. With good reason. It’s one of the major ideas we’ll explore at the GamesBeat 2017 event on October 5 and October 6 at Fort Mason in San Francisco. I even bounced it off a fellow who came to a talk about pitching venture capitalists that I moderated on Wednesday night. I’ll tell you more about what he said in a moment.

It seems like a ridiculous idea, until you stop and think about it. I have been paid to play games for 21 years as a game journalist and reviewer. If I can do it, why can’t other people? I sense that many of the leaders of this industry are beginning to take this idea very seriously, if they haven’t already been thinking about it for years.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.