The DeanBeat: The best video games are becoming part of something larger

Disclosure: The organizers of ChinaJoy paid my way to Shanghai. Our coverage remains objective.

In the span of a couple of weeks, I heard a couple of very interesting talks on transmedia, or entertainment properties that span multiple media like games, movies, and comic books. One talk took place at the Casual Connect conference in San Francisco, where game developer Nick Fortugno observed that the creation of a new entertainment property is best pursued in the development of a mobile game. That’s because mobile games can be made inexpensively and quickly, compared to movies or console games. You can test out new ideas more easily, with less risk. If you take a risk with a movie, you’ll go broke.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.