Supercell has hit 10 years old.

The DeanBeat: Supercell CEO’s 10 takeaways from 10 years of mobile games

Supercell has been one of the most successful game companies in history, with hits like Clash of Clans and Clash Royale generating billions of dollars in revenue.

The Helsinki-based Supercell has had five games played by more than a billion unique players. The company’s founder reflected on its 10-year history in a blog post yesterday. Supercell CEO Ilkka Paananen disclosed that the company has 4.3 billion player accounts. If each player had a Supercell game on three devices, that adds up to about 1.3 billion unique players.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.