The DeanBeat: Oculus VR returns to CES with a towering presence and lots of competition

A year ago, virtual reality headset maker Oculus VR was barely noticeable at the 2014 International CES, the big tech trade show in Las Vegas. This year, thanks to its $2 billion acquisition by Facebook, it had a giant booth that dominated the gaming section of the sprawling show floor. And it had a demo, dubbed “Crescent Bay,” that rocked.

Virtual reality was a hot trend at CES because it promises to deliver experiences to gamers and nongamers alike that they’ve never been able to have before. It represents one more step toward the illusion that we can all live alternate lives in a cyberworld, like in the film The Matrix. Maybe because our own lives may be a little too drab, we all want VR to succeed.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.