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The DeanBeat: My favorite games of 2018

Games got bigger than ever in 2018, with revenues expected to grow 10.7 percent to become a $134.9 billion market, according to research firm Newzoo. People are getting paid to play games as esports, and watching gaming has reached new heights. It was, of course, a good year for the business models of free-to-play and new categories of trivia or hyper-casual games. Retro games on remade consoles from years past soared back into the mainstream.

But to me, 2018 was the year that traditional narrative games like Red Dead Redemption 2 came roaring back. They blended the elements of open worlds with hubs that gave you a choice about which part of the story to do next. But they were more like games with strong stories rather than open worlds with a bit of a tale. That was refreshing at a time when some people were predicting the death of single-player games. I was so happy to see some long-term bets come through and pay off — like the first three titles on this list. They showed that cooking games beyond the normal cycle can still pay off when the games finally ship.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.