David Cage and Josef Fares on the future of game storytelling

Joseph Fares and David Cage are game directors who love storytelling. They have created memorable games that players rave about. But they share little in common in how they approach creating their games.

We discovered this in a fireside chat at the Gamelab event last week in Barcelona. I moderated a talk between Fares, founder of Hazelight in Sweden and famous for saying “fuck the Oscars” on The Game Awards, and Cage, cofounder of Quantic Dream and builder of games like Heavy Rain, Beyond: Two Souls, and Detroit: Become Human.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.