Alex Yazdi (right) and Gabriel Rivaud of Voodoo.

The DeanBeat: Casual Connect Europe shows inspiration and salvation for mobile game devs

Mobile gaming has become half of the global game market, bringing in about $70 billion of the $137.9 billion annual take. But it’s not an easy market when it comes to survival. And very few mobile game companies will get any attention at the upcoming Electronic Entertainment Expo (E3) show coming up in Los Angeles in mid-June, where PC and console games are the sexy attractions.

That’s why it’s good to see some tangible inspiration for mobile game entrepreneurs at Casual Connect Europe in London last week. From the very start, there was evidence aplenty for that the mobile game sector remains a vibrant part of the game industry, with much of it centered in Europe. Unlike other industries, gaming isn’t controlled by oligopolies that can choke off all startups.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.