When multiple big games come out at the same time, I let out a groan. I usually wind up choosing one over the other. But in the case of the most recent pair of huge virtual worlds, I decided to play them both at once.
And so I am bouncing between Mass Effect: Andromeda, which Electronic Arts published this week, and The Legend of Zelda: Breath of the Wild at the same time. The experience has made me see some common threads in how developers try to entertain someone inside a vast virtual space.
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