The DeanBeat: Bold ideas in gaming

Our attendees are going to hear a lot about bold ideas in gaming next week at our first annual GamesBeat Summit event. We’re looking to glean insights, perspective, and transparent lessons from some of the most interesting speakers in gaming from around the world. This kind of exploration is necessary because gaming’s opportunities have never been greater, as the industry approaches $91.5 billion this year, according to market researcher Newzoo.

It has also never been more complicated. Like never before, you can place your bets on different genres, platforms, devices, territories, and audiences. We’re going to address these topics by putting on stage the people we’ve interviewed and written about for years as part of GamesBeat’s mission to be the main source of intelligent and influential game journalism. (You can still apply to participate in the summit).

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.