The DeanBeat: BioShock Infinite is art trapped in a violent video game

BioShock Infinite

BioShock Infinite is one of those rare games that has everything: a great story, intriguing characters, a beautiful virtual world, and lots of action. Evidence suggests that sales are soaring and that people are actually finishing the 12-hour game. It has a wonderful story, with an ending that is generating huge conversations on the Internet. The main characters and the relationship between them are far more interesting than the combat scenes that, as fun as they are to play, pale in comparison to the drama and mystery.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.