Flexibility is a hallmark of Larian Studios‘ design in its Divinity: Original Sin series. The stories offer branching paths, your companions change how you approach situations, and the character creator offers a mind-boggling amount of combinations.
And you see most of this in the Steam Early Access slice of Baldur’s Gate III. I’ve spent about 12 hours with it, and all of this is in the opening act of this Dungeons & Dragons-based role-playing game. I’ve already discovered several areas that give you multiple ways to tackle challenges, interesting and fun conversations and strategies that come from tinkering with your party makeup, and a strong character creator that, once full of all of 5th Edition’s classes, cultures, and backgrounds, will offer variety we’ve come to expect not just from D&D but Larian as well.
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