The comprehensive interview with Uncharted 4 creators Neil Druckmann and Bruce Straley

Uncharted 4: A Thief’s End is one of the greatest video games of all time. It wraps up the four-part adventures of Nathan Drake, the light-hearted adventurer who started as a Lara Croft clone and became something much bigger. Naughty Dog, the game’s developer, gave Sony’s its biggest exclusive on the PlayStation 4 and a huge stick against rivals in the console wars. Like the inscription on Drake’s ring says, “Sic Parvis Magna: greatness, from small beginnings.”

Uncharted 4 gave us so many spectacular scenes, or Hollywood-style set pieces, like Nathan Drake hanging by a rope attached to a truck that is speeding over a bridge. It also gave us some of the most memorable characters in game history, including Nathan; his on-again, off-again love Elena; elder thief Victor “Sully” Sullivan; and the new character in Uncharted 4, Nathan’s lost older brother Sam. A very large chunk of the Sony PlayStation 4 player base is enjoying this exclusive Sony game as the title sold more than 2.7 million units in its first week alone, starting on May 10. The whole Uncharted series has sold more than 23 million copies to date.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.