The Callisto Protocol comes from the co-creator of Dead Space.

The Callisto Protocol hands-on: Only the paranoid survive

It’s best if you behave in a paranoid way, like a monster may be lurking around every corner. In the immortal words of the late Intel leader Andy Grove, “Only the paranoid survive.”

That’s how I felt during my hands-on preview of The Callisto Protocol, the new sci-fi survival-horror game coming from Glen Schofield’s Striking Distance Studios and publisher Krafton. You can see some of that in the b-roll video supplied for the game; I wasn’t allowed to record my actual gameplay, thankfully.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.