It’s time to look back on the biggest trends for gaming in 2012. These are the macro oceans where the micro companies swam. If you’re guiding a game company, it’s always good to know whether you’re moving with the tide or against it.
In contrast to our article on the biggest game stories of the year, these aren’t individual events affecting a single company. These trends surfaced multiple times during the year with different companies. But the patterns were similar and, when viewed as a group of related events, they signaled something larger happening. We’ll try to explain why these trends mattered.
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