Over the past 25 years, the video game business has grown to become a massive portion of the economy. Games are now a major part of the entertainment and social fabric around the world. And they are a major driver of consumer technology. My firm, DFC Intelligence, has been working with clients to understand the many segments in the global game market, and, in conjunction with Atlas Technology Group and VentureBeat, we have put together a landscape of the industry.

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