Team Liquid and Alienware have formed Good in Gaming.

Team Liquid and Alienware launch international social good platform

Esports group Team Liquid and Dell’s Alienware gamer hardware division have introduced Good in Gaming, a new social good platform built around the concepts of education, empowerment, and inclusive competition.

Through Good in Gaming (GIG), the longtime partners aim to make gaming more inclusive, giving back to communities, and inspiring people to support each other while learning more about the space they love.

Earlier this year, Team Liquid and Alienware announced the renewal of one of esports’ longest-tenured brand relationships which started in 2011.

Team Liquid chief business development officer Mike Milanov said in a statement that the partnership is oriented toward making a more inclusive and accessible esports industry. The partners will focus the program on creating educational opportunities, empowering communities to succeed, and fostering inclusive competitions.

The platform includes an internship program where two interns will receive four-month paid internships within Team Liquid that include onboarding, hands-on education, goal-setting, mentoring, and project work intended to add value to their resumes/work portfolios. It also includes a scholarship program where four students will receive $7,000 educational stipends and the opportunity to be coached by Liquid mentors for four months.

In addition to other requirements, applicants must play at least one full Alienware Tournament Series match.

Liquid Mastery

Team Liquid and Alienware are encouraging accessibility and inclusivity in gaming.

This six-part video content series developed by Team Liquid’s 1UP Studios will profile masters across varying esports crafts to share wisdom and practical tips to those looking to embark on their own journeys. Alongside host Kelly Link, Team Liquid employees will guide viewers on an exploration into the business of esports in an educational and entertaining format.

And the Legacy Project will be a six-part miniseries that follows Liquid players and leadership as they introduce their personal esports journeys and those who helped them along the way. As part of Legacy, the players and leaders will also donate Alienware hardware to their charity of choice. First to be profiled is Liquid co-CEO Steve Arhancet.

Alienware Tournament Series (ATS)

The newest series of gaming competitions enables gamers of all levels (aged 13-plus) from North America, Europe, Brazil, and Australia/New Zealand to participate in a professionally produced international tournament. The first competition (Fortnite) kicks off on June 10 with a max of 1,000 weekly competitors from each region.

In addition to potential prizes (first-place cash prizes, Alienware ARK laptops, monitors, keyboards and mice, Liquid+ points, and Liquid apparel), each participant will support a good cause. For every match played, Alienware and Team Liquid will make a donation to Able Gamers. And, participants aged 17+ become eligible to apply for the scholarship and mentorship programs (above).

The competition runs every Thursday through July 8 with final rounds to be played on Saturday, July 17 (twitch.tv/TeamLiquid).

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.