Burnout has long been a problem in game development. But the onset of the COVID-19 pandemic introduced insidious challenges, making it more vital than ever for studios and employees to recognize what burnout means and attempt to treat it before it happens.
“In the last year, I think [burnout has] had a lot more salience to a lot of people given the changing conditions that so many of us have faced in the workplace, and the world at large. … People start launching into how to fix it without really giving some foundational definitions of what it is and what it isn’t,” said Raffael Boccamazzo, the clinical director at Take This, a nonprofit organization dedicated to supporting mental health wellness in the game industry.
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