Digi-Capital’s AR/VR Analytics Platform tracked $4.1 billion in AR/VR investment in 2019, the third-highest virtual reality investment and augmented reality investment year on record...
I’m a huge fan of hardware experimentation and prototyping — enough to enjoy looking back at abandoned designs and forgotten products that either never...
Now that its Vive and Vive Cosmos families have been firmly established as PC-tethered virtual reality headsets, HTC is tentatively looking toward a future...
Two of this year’s most important evolutions of VR glasses involve increasing their display resolution and reducing their size — changes that Japan Display...
Microsoft’s Windows Mixed Reality initiative may have brought multiple VR headsets and a substantial quantity of VR software to the PC platform, but the...
Virtual and augmented reality have had a rough few years: Pundits tried to proclaim VR “dead” despite growing consumer interest and sales, while AR’s...
From my perspective, attending this year’s Snapdragon Tech Summit was all but mandatory for a journalist covering 5G: It offered the very first opportunity to...