Categories Posted inin Business Dota 2 in China: Perfect World launching closed beta next week Posted byby Jeff Grubb September 17, 2013 1 min Chinese gamers can start playing the competitive MOBA on Sept. 25. Continue Reading 1 min
Categories Posted inin Business Valve’s Gabe Newell: Linux is ‘the future of gaming’ — possible Steam Box announcement ‘next week’ Posted byby Jeff Grubb September 16, 2013 2 min The Valve boss spoke to assembled Linux devotees about the future of the open-source operating system. Continue Reading 2 min
Categories Posted inin Business GamesBeat weekly roundup: Apple unveils 64-bit phone processor, Valve lets players share digital games Posted byby GamesBeat September 13, 2013 3 min If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed. Continue Reading 3 min
Categories Posted inin Business Valve announces Steam Family Sharing — share your game library with authorized friends Posted byby Jeff Grubb September 11, 2013 1 min Digital sharing is coming to Vavle's digital-download service. Continue Reading 1 min
Categories Posted inin Business Valve turns to Payelp Global to handle transactions in Eastern Europe Posted byby Dean Takahashi August 22, 2013 1 min The deal shows a lot of game business is happening in Eastern European countries. Continue Reading 1 min
Categories Posted inin Business Steam, GamersGate summer sales help digital game revenues reach $1.1 billion in July Posted byby Jeff Grubb August 15, 2013 2 min PC sales made up for sluggish digital sales on console, which are dropping off as gamers prepare for next gen. Continue Reading 2 min
Categories Posted inin Business 6 ways Strife makes standard MOBAs feel old (preview) Posted byby Giancarlo Valdes August 8, 2013 5 min The creators behind Heroes of Newerth reveal their next multiplayer online battle arena game. Continue Reading 5 min
Categories Posted inin Business How Oculus VR resuscitated virtual reality for games (interview part 1) Posted byby Dean Takahashi July 30, 2013 14 min Oculus VR has been on a rocket ride to mass awareness in the past year. Its toughest job: conquering motion sickness. Continue Reading 14 min
Categories Posted inin Business Why Lorne Lanning went from triple-A games to indie — and loudly loves it (interview) Posted byby Dean Takahashi July 26, 2013 14 min In the old days, Lanning's company made $7 on a $60 console game. Now he makes $7 on a $10 digital game. And he controls his destiny. Continue Reading 14 min
Categories Posted inin Business 55% of Sword & Sworcery's revenue came from iOS, less than 10% from Android Posted byby Jeff Grubb July 26, 2013 1 min The adventure title sold 1.5 million units. More than a third on iOS. Continue Reading 1 min