Israeli startup DAU-UP joins the race to help developers find mobile gamers (exclusive) Posted byby Dean Takahashi July 17, 2014 2 min The company is single-mindedly focused on getting more players for games. Continue Reading 2 min
Digital distribution isn't killing GameStop — it's only making it stronger Posted byby Jeff Grubb July 14, 2014 4 min GameStop is the king of physical game sales, but it's forming an allegiance with digital to maintain its throne. Continue Reading 4 min
DreamWorks and Microsoft want to make car rides more fun for kids with their game Posted byby Dean Takahashi July 14, 2014 4 min Dragons Adventure World Explorer uses real-world data such as maps, traffic, and weather to create a dynamic experience for kids. Continue Reading 4 min
The DeanBeat: When games are too fricking hard — it's a joy Posted byby Dean Takahashi July 11, 2014 5 min Some people are completionists, but designing games for those people will piss off the masses who want something easier. Continue Reading 5 min
Oculus VR acquires game-networking engine RakNet — and makes it open-source Posted byby Jeff Grubb July 7, 2014 2 min RakNet is Oculus's second acquisition since falling under Facebook's umbrella. Continue Reading 2 min
Guns, goats, and bomb scares: When video game PR goes bad Posted byby GamesBeat July 5, 2014 8 min We've collected 12 extreme examples of video game PR and asked the professionals why it always has to be so "edgy." Continue Reading 8 min
E-sports league that prohibited women Hearthstone players reverses policy after talking with Blizzard Posted byby Jeff Grubb July 3, 2014 2 min Blizzard says it works to ensure that its games are inclusive and that it won't permit tournaments to use its games if they don't support this. Continue Reading 2 min
Kabam to make Lord of the Rings and Mad Max mobile games with Warner Bros. Posted byby Dean Takahashi July 1, 2014 3 min Kabam grossed more than $100 million from its Hobbit mobile game. Now it is extending its partnership with Warner Bros. Continue Reading 3 min
Study: 9K apps and 397M users show cost-per-install is the worst mobile user acquisition method Posted byby GamesBeat June 26, 2014 2 min Thousand of developers are making millions of apps to reach billions of consumers. Unfortunately, that critical last step of mobile app development, user acquisition,... Continue Reading 2 min
You are now free to move about the 'holodeck': Metaio gives virtual reality legs Posted byby GamesBeat June 24, 2014 2 min The future of virtual reality is not bound to a chair, so Metaio is encouraging folks to take a stroll. Continue Reading 2 min